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World cards of Natuland

Heroes, guides, peoples and lands from the fantasy novel “The Eutheum Awakening”. Spoiler-free: only what you know when you first meet them.

Heroes

Mia: artwork from the Eutheum deck

Mia

WaterHeroes

A red-haired swimmer with blue eyes who dreams of studying medicine. At the school dance she puts out a fire with a jug of water that will not run empty, and that is how she learns the element of water has chosen her. Calm and sensible, if a little bit of a know-it-all.

In the deck: The Magician →
Dante Antaro: artwork from the Eutheum deck

Dante Antaro

FireHeroes

Tall, dark-haired and serious, with a sharp tongue. When his emotions rise, his brown eyes turn a fiery orange. The element of fire finds him at the worst possible moment: while he is running from trouble.

In the deck: Strength →
Lily: artwork from the Eutheum deck

Lily

Heroes

Mia's best friend: a petite blonde with green eyes, an eternal optimist and a makeup expert. She has no powers at all, yet she won't leave her friend alone when strange things start to happen.

In the deck: The Lovers →
Caps: artwork from the Eutheum deck

Caps

Heroes

Dante's best friend, though his real name is Remi. A boy in glasses with a big heart and a joke for every occasion. He joins the team without any power, because you don't leave a friend in trouble.

In the deck: The Lovers →
Jonal: artwork from the Eutheum deck

Jonal

EarthHeroes

A giant with a short beard and green eyes: a PE teacher, martial arts and swimming coach who likes to sing sea shanties. Calm, practical and protective. The element of earth gave him strength that can move rocks.

In the deck: The Emperor →
Zoya: artwork from the Eutheum deck

Zoya

LightHeroes

A little girl with grey pigtails, from an orphanage. She never goes anywhere without her plush cat. The smallest body in the whole team holds the mightiest element of all: pure light.

In the deck: The Sun →
Radmir: artwork from the Eutheum deck

Radmir

AirHeroes

The champion of air, master of wind, storms and lightning. His path to the team is different from everyone else's, and he has to wait a long time for his moment.

In the deck: The Hermit →
Emil: artwork from the Eutheum deck

Emil

Heroes

A boy from Mia's school, a boxer with green eyes. He has wanted to get closer to her for a long time but lacks the courage. He has no idea that Natuland has plans for him.

In the deck: The Fool →

Guides and friends

Zoltan: artwork from the Eutheum deck

Zoltan

Guides and friends

The guardian of the Dome. On Earth he looks like a tiny man with a moustache and a pointed beard, dressed in a festive, old-fashioned way. He finds the champions and leads them to the Training House. He calls everyone "sir" and "miss", and behind his good manners lies great wisdom.

In the deck: The Hierophant →
Wafer: artwork from the Eutheum deck

Wafer

FireGuides and friends

A colourful parrot and Zoltan's assistant. His real name is Fafell, but hardly anyone remembers it anymore. He rhymes, raps, mocks everyone around him and takes offence easily.

In the deck: Page of Wands →
Fartshoot: artwork from the Eutheum deck

Fartshoot

Guides and friends

Zoya's orange plush cat and her best friend. She introduces him to everyone she meets. In Natuland, even plush toys can surprise you.

In the deck: The Sun →
Freya: artwork from the Eutheum deck

Freya

NatureGuides and friends

An Anatuasca, ruler of living nature: ancient, wild, with green cat-like eyes. Animals come at her call. She guards the balance between light and darkness and takes no side. She knows more than she says, and often acts in secret.

In the deck: The High Priestess →
Gayja: artwork from the Eutheum deck

Gayja

Guides and friends

Queen of the Fifth Side of the World, one of the Tatuns. More of an "all-self" than a queen: she carries a part of every Tatun within her, like a queen in a hive. Wise and warm, she cares for her whole people.

In the deck: The Empress →
Relena: artwork from the Eutheum deck

Relena

WaterGuides and friends

An old Tatun woman from Fifthburg, small for her people, in a long pale hooded cloak. She finds what has been lost: objects, people, even a way, by listening to the vibrations of energy. She is the one who reads the cards for you in Eutheum.

In the deck: Queen of Cups →
Merto: artwork from the Eutheum deck

Merto

FireGuides and friends

The guardian of the Kingdom of the Fifth Side of the World: an extraordinarily tall, slender Tatun in a long hooded cloak. He always appears when he is needed most.

In the deck: Knight of Wands →
Lean: artwork from the Eutheum deck

Lean

FireGuides and friends

The fire trainer at the Training House. He looks like a dwarf, with a long blond braid and two pairs of arms. Polite but demanding: he knows that the biggest obstacle is often a lack of self-belief.

In the deck: King of Wands →

The dark side

Zertus: artwork from the Eutheum deck

Zertus

DarknessThe dark side

Lord of the Dragotes and the embodiment of dark energy: horns, rows of shark teeth and red eyes like glowing coals. From his swamp fortress he sends his armies to seize the Eutheum, the source of all existence.

In the deck: The Devil →
Dragotes: artwork from the Eutheum deck

Dragotes

DarknessThe dark side

Warriors bred in swamps of antimatter. They have no past, no memories and no higher feelings; they are made only to fight. Their weak spot is their eyes.

In the deck: The Tower →

Peoples and creatures

Tatuns: artwork from the Eutheum deck

Tatuns

Peoples and creatures

Tall and slender, with blue skin covered in colourful patterns like growing plants. They have dark green eyes with white pupils and greet each other with their hands joined in a diamond above their heads. The guardians of the Dome come from among them. They love drum music.

In the deck: Queen of Wands →
Nubytes: artwork from the Eutheum deck

Nubytes

Peoples and creatures

Small people with shimmering scales, white hair and eyes with horizontal pupils. Wary of strangers, but wonderfully hospitable. They love music and dancing, and live in little houses that look like walnut halves.

In the deck: Queen of Pentacles →
Moglins: artwork from the Eutheum deck

Moglins

Peoples and creatures

Shaggy and grey, with orange eyes. They don't talk with words but with dancing and hopping. Distrustful of strangers, they treat their friends like family. They live in Matadayana, a city hidden inside a mountain.

In the deck: King of Pentacles →
Anatuascas: artwork from the Eutheum deck

Anatuascas

NaturePeoples and creatures

Tall and timeless: there are no children or old people among them. They are closest to the original power of creation, great healers and magicians. Neutral, they take no side. They greet each other with a hand laid on the forehead.

In the deck: Queen of Swords →
Tretugas: artwork from the Eutheum deck

Tretugas

Peoples and creatures

The steeds of Natuland: three pairs of legs, yellow fur with dark spots, a lion's tail and violet eyes without pupils. They breathe underwater and read their rider's intentions, but are terrified of fire. Some of them have wings.

In the deck: The Chariot →

Places

The Training House: artwork from the Eutheum deck

The Training House

Places

A place on the border of two dimensions. From outside it is a small house of wood and limestone; inside, a huge bright hall with a fountain where water laughs at gravity, and a room with walls made of water. Here the champions learn to control their power, while time on Earth stands still.

In the deck: Temperance →
The Portal: artwork from the Eutheum deck

The Portal

Places

Stone rings turning around a shared axis, with a narrow footbridge running through their centre. Through the Portal the champions pass from Earth to Natuland, another dimension of the same reality.

In the deck: Wheel of Fortune →
Fifthburg: artwork from the Eutheum deck

Fifthburg

WaterPlaces

Capital of the Kingdom of the Fifth Side of the World: a sand-coloured city like a tiered cake, surrounded on three sides by waterfalls with a rainbow always above them. Only one road leads there, across a stone bridge. In the castle stands the Table of the Tatuns, which shows images in mid-air.

In the deck: Knight of Cups →
Matadayana: artwork from the Eutheum deck

Matadayana

EarthPlaces

The city of the Moglins, inside a huge bubble within a mountain, lit by thousands of colourful crystals. Behind a gate carved into the rock, 586 steps await travellers.

In the deck: Ace of Pentacles →
Neya: artwork from the Eutheum deck

Neya

AirPlaces

The land of the Anatuascas, on a rocky island held in the air by whirling gravitinians. It has white houses with patios and fountains, and there thought becomes as sharp and clear as lightning.

In the deck: Ace of Swords →
The Pass of the Dead: artwork from the Eutheum deck

The Pass of the Dead

Places

A narrow, dark gorge in the Treul mountains, carved by an ancient river. The people of the Kingdom of the Fifth Side of the World believe their dead leave this way, and they place food and everyday things at its entrance for them.

In the deck: Death →
The Tunnel of Doom: artwork from the Eutheum deck

The Tunnel of Doom

DarknessPlaces

Whoever enters it meets their greatest fear. But nothing in the Tunnel of Doom is entirely real.

In the deck: The Moon →
The Dome and the Eutheum: artwork from the Eutheum deck

The Dome and the Eutheum

LightPlaces

The Dome protects the Eutheum, the source of all power and the energy heart of the world: everything comes from it and everything returns to it. Only the champions of the forces of nature may enter.

In the deck: The World →

Signs and relics

The Wanderer's Star: artwork from the Eutheum deck

The Wanderer's Star

LightSigns and relics

The only compass in Natuland: a blue crystal that glows warmly as it comes closer to the Dome and darkens to violet as it moves away.

In the deck: The Star →
Signs of Power: artwork from the Eutheum deck

Signs of Power

Signs and relics

Every element has its own living sign of power, built from endlessly repeating patterns: Drateus (water), Expeurs (fire), Nebertras (earth), Mantela (air) and Junalena (light). The signs channel the champions' power, and near the Eutheum they glow and tremble.

In the deck: Judgement →

Discover their story

The whole tale is in the novel, and in the Eutheum app Relena reads the cards of this world for you. Your first reading is free.

See the book Lay out the cards